CI Games

Senior Level Designer

Anywhere

·

Full time

Our Hexworks studio is currently working on The Lords of the Fallen, the highly ambitious follow-up to the original 2014 hit. Steering the franchise in a new direction towards dark fantasy, the action role-playing game will feature a fully revised, challenging combat system, and promises to be CI Games’ most ambitious project currently in development! Underdog Studio is the internal development team responsible for the highly successful and long running Sniper Ghost Warrior series. With a name that encapsulates the determination and hard working attitude of the 50-strong crew, the team is mainly spread across Europe. As the SGW franchise continues to go from strength to strength with each new iteration, the Underdog team looks forward to achieving even higher standards of quality in their upcoming titles.

Key Responsibilities
  • Managing the design of the levels through the full cycle of production from conception to finalization – Ownership of the level

  • Conceptualizing, prototyping, building, scripting and tuning levels according to game vision

  • Maintaining and balancing the readability, difficulty and pacing of levels

  • Supporting the team with feedback on gameplay, shape and performance of all levels

  • Working closely with Lead Level Designer on level feedback to ensure best quality and game vision

  • Cooperating with Art, Narrative, VFX and Sound departments to ensure best quality of the levels

  • Anticipating, identifying and articulating problem areas and developing preventative solutions

  • Creating and maintaining clear level documentation

Key Requirements
  • 5+ years of experience in Level Design position

  • Must have shipped a minimum of 2 AAA titles

  • Passion for horror and survival genre

  • Experience with visual scripting (Unreal, CryEngine, Other)

  • Experience with Unreal Blueprint system

  • Excellent knowledge of gameplay mechanics and game features

  • A great knowledge of games and an excellent understanding of what makes them work

  • Excellent communication, interpersonal, and organizational skills

  • Ability to work well under pressure and with deadlines

  • Open and creative mind

What we offer
  • Attractive remuneration, holidays and social events. Our environments thrive with collaborative teamwork with people from all around the world, different nationalities, and languages.

  • A supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability. We care about the wellbeing of our employees and have a dedicated employee wellbeing programme.

  • Flexibility with our core hours, and no-notice holidays.

  • Annual discretionary studio bonus

  • Free games and merchandise

  • Wrap parties for game releases

  • Remote/Homeworking with flexible working schedules (core hours 10am-4pm CET), a fun environment, and a relaxing culture, including the opportunity to work with the leading technology and creative minds in the world.

  • Learn as you work and be part of something real that changes the face of gaming - forever

Key Responsibilities
  • Managing the design of the levels through the full cycle of production from conception to finalization – Ownership of the level

  • Conceptualizing, prototyping, building, scripting and tuning levels according to game vision

  • Maintaining and balancing the readability, difficulty and pacing of levels

  • Supporting the team with feedback on gameplay, shape and performance of all levels

  • Working closely with Lead Level Designer on level feedback to ensure best quality and game vision

  • Cooperating with Art, Narrative, VFX and Sound departments to ensure best quality of the levels

  • Anticipating, identifying and articulating problem areas and developing preventative solutions

  • Creating and maintaining clear level documentation

Key Requirements
  • 5+ years of experience in Level Design position

  • Must have shipped a minimum of 2 AAA titles

  • Passion for horror and survival genre

  • Experience with visual scripting (Unreal, CryEngine, Other)

  • Experience with Unreal Blueprint system

  • Excellent knowledge of gameplay mechanics and game features

  • A great knowledge of games and an excellent understanding of what makes them work

  • Excellent communication, interpersonal, and organizational skills

  • Ability to work well under pressure and with deadlines

  • Open and creative mind

What we offer
  • Attractive remuneration, holidays and social events. Our environments thrive with collaborative teamwork with people from all around the world, different nationalities, and languages.

  • A supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability. We care about the wellbeing of our employees and have a dedicated employee wellbeing programme.

  • Flexibility with our core hours, and no-notice holidays.

  • Annual discretionary studio bonus

  • Free games and merchandise

  • Wrap parties for game releases

  • Remote/Homeworking with flexible working schedules (core hours 10am-4pm CET), a fun environment, and a relaxing culture, including the opportunity to work with the leading technology and creative minds in the world.

  • Learn as you work and be part of something real that changes the face of gaming - forever

Key Responsibilities
  • Managing the design of the levels through the full cycle of production from conception to finalization – Ownership of the level

  • Conceptualizing, prototyping, building, scripting and tuning levels according to game vision

  • Maintaining and balancing the readability, difficulty and pacing of levels

  • Supporting the team with feedback on gameplay, shape and performance of all levels

  • Working closely with Lead Level Designer on level feedback to ensure best quality and game vision

  • Cooperating with Art, Narrative, VFX and Sound departments to ensure best quality of the levels

  • Anticipating, identifying and articulating problem areas and developing preventative solutions

  • Creating and maintaining clear level documentation

Key Requirements
  • 5+ years of experience in Level Design position

  • Must have shipped a minimum of 2 AAA titles

  • Passion for horror and survival genre

  • Experience with visual scripting (Unreal, CryEngine, Other)

  • Experience with Unreal Blueprint system

  • Excellent knowledge of gameplay mechanics and game features

  • A great knowledge of games and an excellent understanding of what makes them work

  • Excellent communication, interpersonal, and organizational skills

  • Ability to work well under pressure and with deadlines

  • Open and creative mind

What we offer
  • Attractive remuneration, holidays and social events. Our environments thrive with collaborative teamwork with people from all around the world, different nationalities, and languages.

  • A supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability. We care about the wellbeing of our employees and have a dedicated employee wellbeing programme.

  • Flexibility with our core hours, and no-notice holidays.

  • Annual discretionary studio bonus

  • Free games and merchandise

  • Wrap parties for game releases

  • Remote/Homeworking with flexible working schedules (core hours 10am-4pm CET), a fun environment, and a relaxing culture, including the opportunity to work with the leading technology and creative minds in the world.

  • Learn as you work and be part of something real that changes the face of gaming - forever

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