SQE (S-Quantum Engine)

Lead Product Design

Jakarta (Hybrid)

·

Full time

The S-Quantum Engine is Sinarmas Financial Services' Digital Factory - focused on transforming one of Indonesia's largest financial services groups to match the increasingly digital demands of today's financial services sector. This position reports to the Head of Product Management of the S-Quantum Engine. The division is responsible for identifying, managing, and executing digital-related initiatives for a collection of over fifty operating companies.

The UX Designer owns how users interact with software. This position requires creativity, a deep understanding of user behavior, and experience with UX across various platforms.

You are expected to
  • Create engaging and commercially valuable experiences when interacting with software

  • Imagine many potential interaction paths and actions for a particular moment

  • Continuously seek and use data in choosing, testing, and refining the best interaction path and action

  • Communicate clearly how the interaction would work, look, and perform

  • Collaborate with the technical team in incorporating the interaction path into software and making sure it works

  • Proactively get feedback on your designs and how they can be improved

  • Advocate what’s best for the user as they engage with software

  • Work with customer support, User Research in prototyping and testing new interaction and visualization models

  • Review your work and identify how you can do better

  • Create interaction that feels like magic, especially for those who know how things should work. Stripe comes to mind.

What you need to have
  • Having at least 8 years of similar experience with designers

  • Demonstrated ability to create user interfaces that positively change product success or business outcome, as shown via an online portfolio

  • Excellence in design craft and creating delightful experiences

  • Proficiency in designing interactions for multiple platforms and screen types

  • Commercial sense, deep understanding of customer decision-making process and how it can be influenced by interaction behavior.

  • Experience in evaluating designs through qualitative, quantitative, formal, and informal user research, either directly or in collaboration

  • Ability to conceptualize and develop interaction models iteratively and with an open-minded attitude

  • Highly proficient with design tools (Figma, Sketch, Photoshop, Illustrator, etc.) and design research tools (Hotjar, UserTesting, SurveyMonkey).

  • Understanding front-end software development is a plus

The UX Designer owns how users interact with software. This position requires creativity, a deep understanding of user behavior, and experience with UX across various platforms.

You are expected to
  • Create engaging and commercially valuable experiences when interacting with software

  • Imagine many potential interaction paths and actions for a particular moment

  • Continuously seek and use data in choosing, testing, and refining the best interaction path and action

  • Communicate clearly how the interaction would work, look, and perform

  • Collaborate with the technical team in incorporating the interaction path into software and making sure it works

  • Proactively get feedback on your designs and how they can be improved

  • Advocate what’s best for the user as they engage with software

  • Work with customer support, User Research in prototyping and testing new interaction and visualization models

  • Review your work and identify how you can do better

  • Create interaction that feels like magic, especially for those who know how things should work. Stripe comes to mind.

What you need to have
  • Having at least 8 years of similar experience with designers

  • Demonstrated ability to create user interfaces that positively change product success or business outcome, as shown via an online portfolio

  • Excellence in design craft and creating delightful experiences

  • Proficiency in designing interactions for multiple platforms and screen types

  • Commercial sense, deep understanding of customer decision-making process and how it can be influenced by interaction behavior.

  • Experience in evaluating designs through qualitative, quantitative, formal, and informal user research, either directly or in collaboration

  • Ability to conceptualize and develop interaction models iteratively and with an open-minded attitude

  • Highly proficient with design tools (Figma, Sketch, Photoshop, Illustrator, etc.) and design research tools (Hotjar, UserTesting, SurveyMonkey).

  • Understanding front-end software development is a plus

The UX Designer owns how users interact with software. This position requires creativity, a deep understanding of user behavior, and experience with UX across various platforms.

You are expected to
  • Create engaging and commercially valuable experiences when interacting with software

  • Imagine many potential interaction paths and actions for a particular moment

  • Continuously seek and use data in choosing, testing, and refining the best interaction path and action

  • Communicate clearly how the interaction would work, look, and perform

  • Collaborate with the technical team in incorporating the interaction path into software and making sure it works

  • Proactively get feedback on your designs and how they can be improved

  • Advocate what’s best for the user as they engage with software

  • Work with customer support, User Research in prototyping and testing new interaction and visualization models

  • Review your work and identify how you can do better

  • Create interaction that feels like magic, especially for those who know how things should work. Stripe comes to mind.

What you need to have
  • Having at least 8 years of similar experience with designers

  • Demonstrated ability to create user interfaces that positively change product success or business outcome, as shown via an online portfolio

  • Excellence in design craft and creating delightful experiences

  • Proficiency in designing interactions for multiple platforms and screen types

  • Commercial sense, deep understanding of customer decision-making process and how it can be influenced by interaction behavior.

  • Experience in evaluating designs through qualitative, quantitative, formal, and informal user research, either directly or in collaboration

  • Ability to conceptualize and develop interaction models iteratively and with an open-minded attitude

  • Highly proficient with design tools (Figma, Sketch, Photoshop, Illustrator, etc.) and design research tools (Hotjar, UserTesting, SurveyMonkey).

  • Understanding front-end software development is a plus

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